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Capcom bans generative AI in game creation, insisting all final assets be human-made to protect artistic integrity.
Capcom has announced it will not use generative AI to create in-game content, reaffirming its commitment to human-driven creativity in games like Resident Evil Requiem and upcoming titles.
While the company will explore AI for efficiency in graphics, sound, and programming, it emphasizes that all final game assets will be human-made.
This stance follows industry controversies over AI-generated content and NVIDIA’s DLSS 5 upscaling, which altered game visuals.
Capcom’s approach reflects a broader trend of balancing AI’s productivity benefits with safeguards to preserve artistic integrity and consumer trust.
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Capcom prohíbe la IA generativa en la creación de juegos, e insiste en que todos los activos finales sean hechos por humanos para proteger la integridad artística.