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Unions launch worker-led Game Workers Conference May 2026; Microsoft shifts branding; Split Fiction's final level saved using Unreal Engine.
Unions are launching the free, worker-led Game Workers Conference on May 22–23, 2026, featuring sessions on union organizing, game development, and industry advocacy, with in-person watch parties in three cities.
Microsoft highlighted Xbox Play Anywhere’s success, noting players spend more time and spend more on supported titles, while quietly retiring its “This is an Xbox” campaign amid shifting branding.
Meanwhile, Split Fiction’s final level, a dual-reality co-op experience, was saved for the climax after developers found it too complex for a full game, using Unreal Engine Blueprints to deliver a powerful, unified finish.
Los sindicatos lanzan la Conferencia de Trabajadores de Juegos liderada por los trabajadores en mayo de 2026; Microsoft cambia la marca; El nivel final de Split Fiction se salva utilizando Unreal Engine.