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Slay the Spire 2 launched in Early Access on March 5, 2026, drawing 574,638 concurrent players and selling 2.8 million copies globally.
Slay the Spire 2 launched in Early Access on March 5, 2026, drawing a record 574,638 concurrent players on Steam, nearly matching Silksong’s peak.
The game has sold 2.8 million copies, generating $55.1 million, with strong global interest—43% of players in China and 51% in Asia.
Built on the open-source Godot engine, the sequel features enhanced visuals, new characters, and deeper gameplay, praised for its replayability and strategic depth.
Its success highlights the growing dominance of roguelikes in modern gaming, driven by accessibility, player-driven progression, and indie innovation.
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Slay the Spire 2 se lanzó en Early Access el 5 de marzo de 2026, atrayendo a 574,638 jugadores concurrentes y vendiendo 2.8 millones de copias en todo el mundo.