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Children in Lisbon voted symbolically for fictional characters in a democracy education event during Portugal’s 2026 presidential election.
On February 8, 2026, children at a Lisbon polling station in Portugal’s presidential election participated in a symbolic voting activity, selecting fictional characters like Super Mario and Roblox instead of real candidates.
The initiative, believed to be the first of its kind in Portugal, aimed to introduce young people to democracy in an engaging, educational way.
Parents said it helped children understand voting as a civic responsibility and sparked interest in future participation.
The exercise was not part of the official election but reflected efforts to make civic engagement accessible and meaningful for youth.
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Los niños en Lisboa votaron simbólicamente por personajes de ficción en un evento de educación para la democracia durante las elecciones presidenciales de Portugal de 2026.