Roblox reported a 31% YoY revenue increase to $893.5M in Q2, with bookings up 22% to $955.2M.

Roblox reported a 31% YoY revenue increase to $893.5M in Q2, with bookings up 22% to $955.2M. Average daily active users rose 21% to 79.5M, hours engaged increased 24% to 17.4B, and monthly unique payers grew 22% to 16.5M. Roblox raised its Q3 bookings guidance to $1B-$1.025B and its FY24 bookings guidance to $4.18B-$4.23B, driven by increased user engagement and higher-spending mature content users.

August 01, 2024
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